Interesting news from @HP! Avoid getting tangled in cords when working in #VirtualReality.
"AR/VR are revolutionizing the learning experience" https://t.co/Ayvr6YMihu
Agreed- just look at our @grundfos case: https://t.co/fDPpplL8yY
According to IDC, total spending (on AR/VR red.) will increase from $11.4 billion in 2017 to $215 billion in 2021
"We challenged ourselves to build a mobile headset that would make AR accessible to anyone" @mirareality #AR
The adoption of #VR could disrupt or even replace some physical spaces and electronic devices!
4 devices + 5 physical spaces #VirtualReality aims to #disrupt or replace. @ericsson #ai #ar #vr #iot https://t.co/XrWyXJTDRy
"Understand your target market and the type of content they expect from you, and #VR will do wonders for you" https://t.co/QmUZ6HrE2K
"#AR is going to change the way the always-connected consumer works, shops and plays" @jaysamit @DeloitteDigital
Mira Prism turns your iPhone into an AR headset for just $99. Exciting with some low-price HMD in #AR too.
#VR is not just fun and gaming -- and @BillGates agrees